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	<title>Dave Mitchell</title>
	<link>http://blog.lightvoid.net</link>
	<description>Mobile Development</description>
	<lastBuildDate>Mon, 23 Nov 2009 10:41:53 +0000</lastBuildDate>
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	<item>
		<title>My new blog</title>
		<description>Please find my new blog at:

http://www.onidev.com/blog/

While this blog didn't really take off like I wanted it to, the new one will focus specifically around iPhone, Games Development, and my company OniMobi.

If your reading this from a RSS Reader, the RSS feed for the new blog is:

feed://www.onidev.com/feed/


I'll no longer be checking ...</description>
		<link>http://blog.lightvoid.net/2009/11/06/my-new-blog/</link>
			</item>
	<item>
		<title>A change to this Blog</title>
		<description>Soon (tm), this blog will be moving to OniMobi, where I will focus my posts on Games Development, and my new business.

So watch this space (if anybody does in fact follow this blog - which seems unlikely)! </description>
		<link>http://blog.lightvoid.net/2009/10/04/a-change-to-this-blog/</link>
			</item>
	<item>
		<title>Over the Air 2009 is coming</title>
		<description>
Friday, 25 September 2009 to Saturday, 26 September 2009.
At the Imperial College in London.

Check out the website for more info:
http://overtheair.org/ </description>
		<link>http://blog.lightvoid.net/2009/07/21/over-the-air-2009-is-coming/</link>
			</item>
	<item>
		<title>Restrictions for AdHoc Testing</title>
		<description>Another wise move by Apple to frustrate and alienate it's developers. Thanks a lot Apple.

In short you can now only register 100 AdHoc devices per year, not at any one time. Why the hell did they change that? If anything, we're all begging for more AdHoc versions!!

How on earth can ...</description>
		<link>http://blog.lightvoid.net/2009/07/16/restrictions-for-adhoc-testing/</link>
			</item>
	<item>
		<title>Learning OpenGL</title>
		<description>Jeff LaMarche (who's blog you should definitely be following), has posted some useful intro tutorials on OpenGL.

You might find them useful if your new to OpenGL and trying to get to grips with it.

Check them out here. </description>
		<link>http://blog.lightvoid.net/2009/05/21/learning-opengl/</link>
			</item>
	<item>
		<title>F1 Insider now available!</title>
		<description>F1 Insider, our latest iPhone app for Formula 1 has just been released!

Check it out: http://www.f1insider.co.uk/download/ </description>
		<link>http://blog.lightvoid.net/2009/04/08/f1-insider-now-available/</link>
			</item>
	<item>
		<title>The Formula 1 2009 Season is coming!</title>
		<description>We just submitted F1 Insider to Apple, so it should hopefully be available for purchase on the App Store early next week.

F1 Insider brings all the latest information on the 2009 Formula 1&#8482; Season to your finger tips. Follow the F1 Insider team as we go through what looks set ...</description>
		<link>http://blog.lightvoid.net/2009/03/19/the-formula-1-2009-season-is-coming/</link>
			</item>
	<item>
		<title>Redline released</title>
		<description>We've just released Redline, our first iPhone app based on our own IP.

Check it out on the AppStore! </description>
		<link>http://blog.lightvoid.net/2009/03/04/redline-released/</link>
			</item>
	<item>
		<title>iPhone Ad Hoc Code signing Gotchas</title>
		<description>Theres a few gotchas with code signing which I've found can result in errors when installing an Ad Hoc application onto a user's iPhone through iTunes, usually of the sort: "Application Redline was unable to be installed on the iPhone (Mitch iPhone) because it could not be verified".

This error is ...</description>
		<link>http://blog.lightvoid.net/2009/02/25/iphone-ad-hoc-code-signing-gotchas/</link>
			</item>
	<item>
		<title>Dynamic multi-line UILabel</title>
		<description>Quick tip if you want a dynamic multi-line UILabel (i.e you don't know how many lines there will be), just use this:
myLabel.numberOfLines = 0;

Easy! </description>
		<link>http://blog.lightvoid.net/2009/01/07/dynamic-multi-line-uilabel/</link>
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